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In order for me to get this right i had to go back to walk cycly basic by key framing the beginging ang the end then going back and doing the in betweens! I placed glitch in one position and keyframed it! moved him to another position and keyframed that! i then went back to first keyframe and moved it one across so i dont mess aess around with the actual size of glitch! i streched squashed and scaled him down him untill you cant see him anymore, this make it looks like he has dissappeared! i then done the same technique at the frame before the last keyframe so it looks like he is reappearing at a different position!

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